Game
fanmade kingdom hearts the isles
9 years ago

controls are located here tutorial removed


I up
K down
J left
l right
a punches left
f punches right

these are the keyboard controls which can be used in the older exe versions built for windows 7 or the html5 game.

the html5 game has mouse/touch controls.

Move the hand icon to these icons to do various things

tap to open the door opens the door
up hold on up moves up
down hold on down moves down
left hold on left moves down
right hold on right moves down
jump hold the mouse or continously tap to jump through the air combine it with the other keys

exit to ground moves back to the ground

if your on an iphone 6 hit the play button after you hit tap to open the door. It will play the sound for the next two movie sequences.

the game is a 2d action game where you move in all 4 directions, However you can press the jump key and move into the air at wherever you are on the map. there is a somewhat annoying movie sequence in the beginning. follow rikku and kairi to the top of the stairs then press space or hit the jump icon that will appear on screen. While in the air continually tap space or jump and land on one of the palm trees to see the most impressive thing the game has to offer. a beautiful sunset with the sun following toward the ground followed by a radiating star.

goal
the goal was to make an intense action packed kingdom hearts game but in a 2d perspective that featured a new way of doing 2d platforming. the movie sequences were going to be extremely uncannon but somewhat believable like for example how sora wonders if this is all real or not is taken too far in this version to mean that sora had gone temporairly crazy. the main thing was to keep the game bizarre and light hearted while keeping the spirit of the original goal. It’s clear I failed miserably. the goal for the wakka battle is to score a 3. you start off with 2 so that should be easy but every time you take a hit your points become negative and wakka can be a tough opponent depending on the device and generally randomness of the game. If wakkas animations and battle had worked correctly it would of been the greenlight for the other bosses that show up in the game. The game would mainly center on casual relaxing fun but the tone gets darker as the story progresses. it is named the isles after destiny island and cinnibar island. The release of missingno from a gameboy would lead to soras subsequent insanity.

system requirements:
computer: netbook intel gma capable of playing youtube videos
iphone6 maybe the iphone 5s and iphone the phone most have at least 1 gb ram
a lot of data is stored in this game but the game tries to call as few objects at a time as necessary so cpu usage is low. However it can spike at a high performance power plan.

debug buttons:

recreate hand: the hand occasionally goes missing move the mouse or tap it to fix it

go to main room: goes to the room where all the jumping and fighting walking take place. it may be necessary if the other options arent available

recreate sora: If sora has been lost or has disappeared he can be found again.

clear position/gravity a fix used for something that wasnt happening in the game or if it was it was very unpredictable.

Why are their news post when the game is cancelled?

Well, although noone else liked the game. I continue to update it to get rid of glitches. Its also nice to be able to play this game on mobile devices.

Will the game ever be uncancelled?

Most likely no. Reception for this game has been pretty poor so their is no reason to give people what they are begging you not to give them. Even if reception was positive, it needs voice actors, and using studio is a major pain. The game was originally developed in 7 with a better room editor and using studio really cuts down on efficiency. It could be done but this game is a litmus test of what is possible moving forward so although some cool jumping sequences are possible. The games other bosses wouldnt be more impressive than wakka.



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