Game
Lunar Gardener
9 years ago

Controls


Making a game for #spectocular is a challenge !

To face this difficulty, menus will have a very simple design:

  • menus are constructed as “wheels” : you go to left and right, circling back if you keep going in a direction. You go left or right by blinking one eye.

  • you can then confirm your choice, by blinking both eyes.

  • if necessary, you access “sub-wheels”

  • every sub-menu has a back option to return to main wheel

  • have extra confirmations yes/no to minimize mistakes

The game will be a side-scroller where you control the main character, planting seeds to overcome obstacles.

  • If you blink once, you move one cell

  • If you blink twice rapidly, the character keeps moving in the set direction (it is boring to blink too many times)

  • Blink both eyes once to make the character stop moving

  • Blink both eyes when not moving will open main menu, with abilities to use and options

After that, it is all small optimisations :
-villagers always say the same thing, no need to talk to them, just pass them by and they will talk
-character can’t jump, it will have an ability to activate instead to go up in some situations
-no hardcore area you have to retry 20 times

Now back to work !

Don’t hesitate to share your thoughts :)



0 comments

Loading...

Next up

Colourful speech

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Runestones: from concept to in-game model🗿

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Strange Umbrella

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!