Game
Lunar Gardener
9 years ago

Controls


Making a game for #spectocular is a challenge !

To face this difficulty, menus will have a very simple design:

  • menus are constructed as “wheels” : you go to left and right, circling back if you keep going in a direction. You go left or right by blinking one eye.

  • you can then confirm your choice, by blinking both eyes.

  • if necessary, you access “sub-wheels”

  • every sub-menu has a back option to return to main wheel

  • have extra confirmations yes/no to minimize mistakes

The game will be a side-scroller where you control the main character, planting seeds to overcome obstacles.

  • If you blink once, you move one cell

  • If you blink twice rapidly, the character keeps moving in the set direction (it is boring to blink too many times)

  • Blink both eyes once to make the character stop moving

  • Blink both eyes when not moving will open main menu, with abilities to use and options

After that, it is all small optimisations :
-villagers always say the same thing, no need to talk to them, just pass them by and they will talk
-character can’t jump, it will have an ability to activate instead to go up in some situations
-no hardcore area you have to retry 20 times

Now back to work !

Don’t hesitate to share your thoughts :)



0 comments

Loading...

Next up

Colourful speech

We are under attack!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Have a good Boi

Microsoft Windows XP Unprofessional (windows logo prototype)

Only true badasses may pass! #conceptart #art #gamedesign

Some Shadow boss fight gameplay 👾

Among us_into Madness

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!