Aujourd'hui j'ai corrigé le bug du dinosaure et ajouté le système de sauvegarde.
Le bug consistait à envoyer tous les obstacles d'un coup dans un très petit délai.
La sauvegarde s'effectuera grâce à une liste exportable (txt).
Aujourd'hui j'ai corrigé le bug du dinosaure et ajouté le système de sauvegarde.
Le bug consistait à envoyer tous les obstacles d'un coup dans un très petit délai.
La sauvegarde s'effectuera grâce à une liste exportable (txt).
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
"Our work is never over" they said.
Just a Pico sprite
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Alone Together....
brung back my old oc plus a new one
...they don`t have names yet tho
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
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