All music has been remixed, and in some cases re-worked beyond that.
The damage sound has an added pitch-randomization as to be less repetitive.
The selected button is highlighted in the options menu as it was not all that clear already.
Some of the menu navigation with the WASD buttons were incorrect and are now fixed.
Music was not looping correctly in a lot of the menus.
The border of the arena interfered with some text, this is now fixed.
Added some life to the menus with wobbling buttons.
Next up
New offensive/defensive power-up! Yesterday we implemented a new shield power-up that protects you from enemies and projectiles - and can be used to ram opponents and obstacles without getting you killed in the process.
New playable characters!
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Shadow The Hedgehog X pixel art
Family band complete!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack










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