Game
Levity Fleet Classic
2 years ago

Couldn't finish the last post due to limited characters. But anyway, for KaratGaming's 10th anniversary, I'm gonna re-upload the two games that helped pave the way for Levity Fleet to exist. I'm hoping to get both of those uploaded this coming Monday.




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Well I came to terms with it, I'm gonna make Levity Fleet 5 into a 16 bit game and with these kinds of sprites. I hope the game will be a much needed revival for the games as a whole, look forward to it.

Here are the enemy drones for Creature Hunt, sure they're very similar to what I created in past games, but they'll be different enough to provide a good challenge. I'll also add objects that spawn enemies a lot, which will add to challenge too.

Hey all, been a long time since I updated Levity Fleet, but I've returned to it. This time I gave small updates to LF4, the most recent game in the series, and I made sure the gimmicks would work decently. Not that it'd save the game much.

Here's an upcoming upgrade for the six Buildoids. That's right, they'll be able to slide and fit in tight passages just like their Frutoids counterparts. I'm hoping to implement that in Levity Fleet 3.

This is the pause menu for Creature Hunt. I know it's not great so far, but still good for showing the basic meters for the player and shows a menu to access energy refills.

Here's the new weapons for Levity Fleet 3, took a lot of imagination and planning to get them done. They'll be very strong and useful just like the others before.

Meet the other six Bordones, they're a bit stronger than the previous six, but still have some weaknesses. They have abilities such as a spear, fire, sludge, a charge kick, gravity shifting, etc.

These are prototype sketches of how the Proloid Scalpel looked during 2017. I could've worked on and finished Levity Fleet 1 during 2018, yet I felt conflicted feelings and was unsure of my future. Now there's four games for Levity Fleet, so much better!

These are the Proloids and Bordones from the first three games. Sure they look very simplistic, but they look so much better in 16 bit. A big step up from the 8 bit sprites that couldn't be seen well in dark backgrounds.

I know I shared this a little while ago, but here's the eight new heroes of Creature Hunt. Each having an armor with beast-like features, and they'll even have powers emulating what beasts can do too!