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5
3 months ago

Creating Player sprite
#pixelart




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Fixing "not getting hurt" bug. Other scripts keep runing even after got in the hurt state. State machine for enemy is totally broken

Rpg Village example

Game Maker Studio

Sprite 6 for Player Test

#pixelart

Finally, Using only mp_potential_path (blue line), without MoveColide. It works good enough.

Dash / Attack sprites (click on image to show GIF)

Testing mp_linear_path They follow, stopping when there is a Solid between them and the target. They resume following after the target becomes accessible. After touching a Solid, and being far from the target, they lose the Chase State.

mp_potential_path + MoveColide script Instead of following, they run away from me, even though the Target is the same. Strange behavior

GML - light with surface

Player sprites test

Enemy Attacking Test

#gamedev