heya! So uh.. it's been quite a while without showing any progress, so here ya go. Not much showing yet, but to tell - intro system is fully working, but not showing that cuz of many placeholders... but here ya go, showing how you can skip it like in OG, with the logo, gray text stuff n you know.. also the room n' stuff, you see all yourself. Don't mind different assets/locations, all purely testing wise
Next up
"* nothing personal, wallet, just business." so... I thought, I never really shown the old sprite, aside from teaser... so have a "sneak-peak" on revamped version I did, the one I spoke on last post :D
not that much as I wanna, but.. well, let's say, stay tuned, I'm just having fun a little with some of the options while finishing stuff, probably gonna post more after finish saving system :D
even though right now I work at battle side of engine, my friend reminded me of this small detail, that text boxes appear at top or bottom depending on your position... so I added that, have a sneak peek at some stuff ig :D
Papyrus overworld update
- slight game-page update: * game-page banner (just look up the page :D) * game-preview (image above)
Small Devlog - 12 March 2023 (beware for ears in beginning)
here, have at least smth more ig- other potential, never finished banner for this gamepage art by Fissi Kohho
Since there are some complications with this thing and I'm lately not working on this exact project at all - have a sketch of an early banner, that could've been here.. sadly never was finished, one of few. Sketch - by ShimmyTheGuardian
so uh... as some of you might know, I have so far 2 main projects - this SwapFell thing, keeping more UT like style (left) and LoD, having sorta it's own... decided to try Frisk in this style... and they do be looking different ":D
me working (surprisingly for last 3 days I did much more than in latest months... if this keeps on, I might get to getting closer to finish too soon)
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