Game
CRUSH

10 years ago

CRUSH - Plunder a spike encased, ever changing labyrinth with only a trusty hat and quick reflexes to keep you alive.


*No adventurer is ever to be without his hat**

*Except when he needs to use it to avoid being crushed to death.

2 explorers

A constantly changing labyrinth

4 walls of death

A hoard of treasure for the taking

And two hats…

———————————————————<BUILD>———————————————————

5d0c2fd88b9c0.gif
5d0c2fde002c8.png

————————<GAMEPLAY>————————

Steal treasure and halt giant walls of spikes with your trusty headwear.

But watch out! It may stop traps, but it won’t last forever!

Make sure to plonk it back on your head so it stays in good nick.

Wait! What was that? Seems you’re not alone.

Outrun your opponent as the labyrinth closes around you and outlive them

or

Work together with your rival to build up your riches then stab them in the back.

To the victor, the spoils!

————————<INSPIRATION>————————

In the Indiana Jones films, his hat is always the object that seems to survive against the ridiculously impossible odds. We took the durability of the hat to it’s extremes by making it an object that could be used to protect our adventurer against the dangers of the tomb. In these films, the hat always ends up back on the head of the hero, so for the mechanics we made it regenerate health as long as it returned to it’s owner’s head.

————————<CONTROLS>————————

Explorer 1

Movement = Arrow Keys

Drop/Pick up Hat = Enter

Explorer 2

Movement = WASD

Drop/Pick up Hat = Space

————————<BUILT BY IN 12 HOURS>————————

Art

Rafal Bryks

Christophe Canarapen

Programming/Design

Alex Johansson

Music Production

Ryan Woodlands-Mooney

Sounds and & Death Song

Will Bedford

Enjoy and any feedback or suggestions are greatly appreciated!



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