Hello again! It’s been a little while since I released an update to CubeFling, and this is NOT the reason. ;) In actuality, I have been working on this along with something much bigger. The date of its release, mind you, was posted as the previous Devlog. Anyway, on with this update! In version 1.1.0, I have introduced a new way to view your scores. Plural. That’s right, CubeFling now has a top 3 feature! The scores menu will save just as your personal best would prior, and makes competing even more interesting with the ability to rise up your local leaderboard. I hope you enjoy this update, and also, look forward to more background music in the next one! Thanks for reading. :)
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi
I was bored, so... ManutKat.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Some Shadow boss fight gameplay 👾
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Coming Soon...










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