Hello Followers,
This new update brings a massive amount of new content! We have added a new enemy type and bosses for the existing cults. New cult families are also joining the enemy roster to squash our great cult! We have also reworked some ascensions to make them feel more powerful. Last we have started working on adding music to game! For detailed information please read below:
New Enemies and Bosses:
We have added an additional regular enemy and a new boss for the Bird, Sea, and Police cult families. There is also two new cult families, Aliens and Wizard. The two new families have three regular enemies to fight and two bosses to defeat. All of the new enemies will add some exciting variety to the game.
Ascensions Rework:
Nearly all the weapons have gotten one of their ascensions reworked. This rework should hopefully make them stronger and feel unique, which should make both ascensions options for the weapons feel viable to take.
Music:
Thanks to our new talented music and sound director we have started the process of adding music to game! As of this update the intro screen and the map have a unique music track created for them and implemented. In the future we will be updating the sounds of the game as well to overall increase the quality of the sound design overall!
Some minor changes:
Reworked the ascension screen UI to make it look nicer.
Hovering over weapons in the pause screen will give you information about the ascension you chose.
Lots of small bug fixes that were rare but causing major issues when encountered.
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