Next up
▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
The area known as 'Help's Nightmare' is scrapped.
I didn't like how it looked and the layout was uninteresting.
A new area will be made in its place.
The NPCs, enemies and bosses will be kept the same.
You probably won't see a lot of progress happening for a bit, the majority of the content I am making right now are secrets and fun value events.
I am also the only one working on this game. Programming, art, etc. I am still learning how to make colors
Howdy
Finally finished this costume before Halloween
Oh yeah and can't forget that the dog's soul is mine
In the future, I'll probably make a build that is playable in Gamejolt itself and the downloadable build optional.
For some reason, the packager adds 100mb to the project. Optimizing file size is pointless if its just going to add 400mb after I export it.
i keep forgetting pickle jar is supposed to be an undertale fan game
All the content from area 1 I wanted to improve has been improved.
New secrets, dialogue, sprites, scenes, items, visuals, etc.
You can see the changes for yourself when area 2 releases.
I’m probably going to now polish early area 2 up a little
it's true















0 comments