3 years ago

Current Projects


Hello again. I'm just log into my Gamejolt account after a long time. I've been busy with this some personal matters, and I do not have control over that, so I couldn't focus in my artistic projects.

I'm kind of back to drawing again (in some way). Not my best skill, but I do okay I think. I really want to do this stuff again.

I've been learning how to use Blender more. Since I left Cinema4D, I wasn't able to work fast again, and now modeling became a hard task. Now with my new knowledge, I think I can get back to work, but not in the same way as in C4D.

stage_0.jpg

Now... the biggest question... What if we release the first version of TCOM?

For those who don't know, TCOM was in fact, done with all the files that were going to be used for the game. Minigames, textures, SFX, music, 90% of the game was done. But the progress restarted as I had to work again with a new team. And then everything went into a rabbit hole, as many talents started to join the project, and then the development became... a little bit messy. But it's not anyone's fault, everything had to happen.

After 2 years, I still have ALL the files for TCOM 1.0, the earliest version of the project. Despite I do not have a design manual, if we just discuss it, we could build the first version of the game that was going to be released back in 2020.

maggie_png.png

If you are interested in making TCOM finally a thing, then we can discuss the details on Discord!

Tag: DJ Kutejikashi#4432

right_hall_teaser.jpg

That's pretty much it, just an idea I had.

Overall, I hope to see you again!



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