Here’s an environment concept that inspired the look of the dungeon in the Curse of the Palati demo. Some of you might notice some assets that were used in the demo, while others did not make it in (yet).
Next up
Anyone going to PAX South this year? I'll just be in the crowd attending so would love to meet up and talk games :) Hit me up! -Nik
Last Thursday, we were invited by Jake from Flyclops Games to talk in front of the Philly Game mechanics group about "putting your game out there" (click to read more) ->
We had an amazing opportunity to showcase Mask Of Semblance in Philly at the skyscraper game event! (click to read more)
Introducing a new enemy, Dzarmat!
Traveler's Refrain is OUT NOW on Steam! Defy The Fates and Song-Cast your way through this Hand-Painted Action RPG! https://store.steampowered.com/app/2679660/Travelers_Refrain/?ut…
WIP - Working on making the Dzarmat enemy wake when the player is in range, and use a ranged attack to strike you!
Come join us tonight for a Philly Game Mechanics meeting where we will be discussing tips for growing your audience, and launching your indie game! https://www.facebook.com/MaskOfSemblance/
-In game sprite for The Wanderer character-
Free Phone Wallpaper! Made this fun little promo image for Mask Of Semblance after our big move to Houston! If we have any gamedev friends in the area be sure to hit us up :) -Nik
We've been hard at work on a new ability for The Boy - Phase Strike!











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