8 months ago
Next up
Another piece of devlog, dodge mechanic is done
erm, whatasigma
Sword trail demo (followed tutorial lmao, get pranked)
do not
Back lmao
Bro is NOT helping 💀
Gm
Jiggle physics demo (WIP, bc the amplitude is too high, i also will implement walkstopping animation to minimize intensity)
unc sitting too close to strangers at airport
Rework of combat thing PLUS SFX addition (for sword) and damageable actor (figuring out on filling linetrace gaps)
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