2 months ago

daily meow post




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P.S. The National Paws logo we ALSO didn't make it, but now we have a story for you. Like on January 2024 i, Xarmet made a very cringy game that was ''National Paws''... and i stole practically everything... the logo had alot of watermarks... i deleted it

Hello fellow Gamejolters again! We have decided due to originality we are going to change our logo to a new one with Xarmet's IRL cat called ''Ana''! Here you can see a comparasion with the old one and the new one! -Xarmet from TMG

Hellooooo fellow GameJolters! So, On TeamMeowGam, we are looking for someone who knows and can tell us how to make save files using the Files extension on TurboWarp! (one that loads automatically and saves like in UNDERTALE, talking save points.)

"Our work is never over" they said.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.