Hello guys! 4 days ago (sorry for being a little late), the original edition of the Sonic.exe: Darkest Struggles (link here) story turns 10! Time sure flies by... This year, a remastered version was released by GuardianMobius in January (link here) and a sequel by her brother in October (link here). As for the game, I've been bogged down by the usual life and school, and I've admittedly been struggling with Clickteam Fusion as its form of coding is rather different from what I'm used to. There may or may not be another engine change, and if there is, I will let y'all know. My apologies for not having more of an update ready for such a special date. ~N47han
Next up
Here's a screenshot of the thing I've been working on for Halloween! (If you know what it is, please don't spoil it)
Me and a friend have been working on a new game as of late,
and I thought I should show off a few screencaps of what it currently looks like.
Merry Christmas / Happy Holidays everyone! (This picture was made by jordangaming101)
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Runestones: from concept to in-game model๐ฟ
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Cash Banooca
not the greatest house, but it's a house! :D
Path of Kami, running around the shrine area










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