
Davengine has gotten a Level editor and loader allowing for the engine to load/save multiple scenes and levels. I also added some optimization to the engine allowing it to run a solid 50-60 on a low powered chromebook.
Next up
Shoutout to that time I was Afton'ing it.
Hi-Resolution mode WIP
Water 💧
OCTOBER 13 2026
SGI-STRIKE REMASTERED - WEAPON DEMO
I've been on vacation. So while I can't work on gameplay, I've been working on controller prompt sprites.
(Some will be retouched do to me having to use my phone to sprite these.)
Thinking of an optimized way to block the sun from leaking in Arderephobia. So here is my thinkin sketch.
Will implement it tommorow but for now there is a very unoptimized implementation.
First Shockwave 2 project ever has been remade.
For those who missed it here are some screenshots from Arderephobia's blog posts.
4 comments