Next up
The Gala Files Practice Mod released: a funny thing that brodude requested turned into something bigger ngl the changes are -FGVHM Long Nights with customizable power -The Eternal Gala Files ill add the gj integration soon i promise
The Gala Files 2.0.2 - The Finale released: idk legit all i did was just some minor adjustments, this game is now complete i think, i wont be adding anything to not ruin the structure and future verification of vhm if you have complaints, tough luck ggs
TGLF PRACTICE v1.0.1 Released:
-Fixed how time is displayed and counted after a death/win
-Fixed lack of inputs after 7am on FGVHM LN
The Gala Files 2.0.5/2.0.6 - released: these two updates are really just subtle changes after the feedback was given for the most notable ones: -buffed ft freddy on 6am -increased babys vol slightly -ennard is more consistent, moving on 4s and 3s flat
The Gala Files 2.0.0 - The Revamp Released: -Added difficulty spike the further you get into TGLFVHM -Various bug fixes -Gamejolt integration maybe (?) thats about it pzdr
The Gala Files 2.0.4 - "Overengineering code always causes errors" released: -fixed Ennard (again) -changed the opacity of 2am visuals also thanks to @CottageisFake
for pointing this issue out
The Gala Files 1.0.3 Released: -Some bug fixes -Some more bug fixes -Separated TGLF changes from the VHM ones -The game now remembers the choice regarding turning on and off the timer -idk just contact me if you encounter an odd bug i couldnt recreate
The Gala Files 2.0.3 - The Finale finale finale released: -Further buffed Ennard -Made an indicator, both visual and audible, whenever Ennard gets buffed -Minor bug fixes
The Gala Files 2.0.1 - The Revamp v2 Released: basically all i did was tweak a few things, the previous patch is yyy 50/50 possible/impossible so idk from now on ill be working on the 2.0.1 clickteam melts my brain
The Gala Files 1.0.4 Released: -Added an ingame timer to track your time throughout all challenges :steamhappy: -Fixed the oxygen bug for The Challenge -The transition animation now plays out smoother










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