Game
Five Nights at the Chum Bucket
11 years ago

Day 1 Patch notes


EDIT: The patch is out! Go download it everyone!

EDIT 2: I’m releasing a second patch that fixes a new bug with the doors as well as a pre-existing bug with Sandy! New download will be up in about an hour guys!

EDIT 3: Patch 1.1.1 is out! Go download it! You won’t have to transfer your save file if your updating from 1.1 :)

Hey guys! So I’ve quickly fixed a number of the issues I’ve seen in the comments and on Youtube. Here’s the changelog

  • Altered Doors slightly to fix issues with power.

  • Removed Cooldown detriment and decreased Cooldown timer on Overdrive.

  • Added Doorlights that are linked to the Flashlight.

  • Fixed issues with lights flickering incorrectly.

  • Fixed some issues on the Options and Custom Night menus.

  • Compiled as a 32 - Bit Application to support 32-bit Windows

There might be some more changes that have just slipped my mind, but they’re the main ones.

Remember that after extracting the .zip folder if you haven’t already it’s a good idea to un the Redist file, which is located in “…/Engine/Extras/Redist/en-us/UE4PrereqSetup_x64.exe”

IMPORTANT NOTICE: You will need to transfer your save file from the old game directory to the new save directory in Appdata once you update the game! The save file is located in “…/FNATKK2/Saved/SaveGames/FNATKK2.sav”. To transfer it, copy the file “FNATKK2.sav” to “C:\Users\”YOURPCNAME”\AppData\Local\FNATKK2\Saved\SaveGames” and overwrite the current save. You may need to run the game once to get the required folders to appear. Also, “YOURPCNAME” will be the name of your account on your computer :)

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Five Nights at the Chum Bucket Released!

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#01 Preview

Hey guys, since a couple of people have asked, I've created a community page for the FNatKK series :) Please feel free to use it if you'd like!

I made a thread on Twitter summarizing the current status of the CH1 https://x.com/syncaroonie/status/1711175267786580045?s=20 TL;DR the game is taking a while because it's bigger than Chapter 3, I've moved to Unity's HDRP and I haven't had much time to work on it :P