Sorry I didn’t post yesterday but the wifi decided to not work last night and most of this morning. But progress has been made as part of Dark’s room has been constructed and let me tell you I don’t think I’ll ever use the shadow tool as much at any other point in the design process.
My goodness is it perfect for muting the already dull colours to match our grumpy VHS themed boy haha :D
Next up
Things are progressing nicely in terms of me getting back into the actual game making. Mark's explanatory livestream yesterday was most enlightening and shall prove useful when adding the events of Damien into the game. Until then here's pixel Actor Mark!
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
I-Buki
Mio-Da!
Ibuki Mioda!
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
a drawing I did because I was bored😪. But I love how it turned out.😊
0 comments