Day 166: Today, I realized that I’m super late. And no it doesn’t mean I wear a cape. It’s just that I really really want to release the game in may. And there’s only one week and a half left… And I think it’ll take one week to finish replacing the old tileset. Seriously this takes so much time… So I’m going to try very hard. I only have to replace the room tileset, the player ships, fix a few bugs and make the communication for the release… Erg, this is going to be short… Oh and today, I also just made maps. One room after another. I made a lot of them, but still not enough. I’m at like 80 rooms out of 175…
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Family band complete!
I worked so hard to get all four of them to the end safely, but then...
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
My D&D art for my family so far (WIP if you couldn't tell)
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
0 comments