Ok, so they second part of what I planned out yesterday to do today is completed. I still need to make the intro animation by the end of the day today though. The third level of the game layed out exactly as i have planned it. The actually compiling of the game is going to be retardly hard. Hereβs the stream from today: http://www.twitch.tv/thefort27/b/478861379
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
Art made for my friend @ungerbibs
. Much love for this <3
Sometimes Aeron needs a friend to help him out in tight situations.










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