Game
SpaceFighters: an unpolished game in space.
7 years ago

Day 2 to 5 progress. (Currently on day 6 but made nothing yet)


I’m sorry I didn’t make any log in the previous days but I was really busy and the little free time I had was spent playing Quake with my friends, so I made:
-The enemy smarter.
-A menu and options.
-A procedural spawn system for the enemies and the obstacles of the map.
-An energy system for the player.

5d09f3fc500bc.gif

I still need to do:
-A final boss.
-More enemies.
-An upgrading system.
-Some more polishing.

Hope I’ll make it in time! My musicist made a track for the gameplay but it still needs to be refined (will probably release it tomorrow), another session of programming awaits me, wish me luck!



0 comments

Loading...

Next up

Day 1 progress

Bandana Dee the Dream Friend

We are under attack!

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

Finished work on the emotions of a new character for the tank universe

Showing off player 2 😎

What do you think?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Only true badasses may pass! #conceptart #art #gamedesign