I’m sorry I didn’t make any log in the previous days but I was really busy and the little free time I had was spent playing Quake with my friends, so I made:
-The enemy smarter.
-A menu and options.
-A procedural spawn system for the enemies and the obstacles of the map.
-An energy system for the player.
I still need to do:
-A final boss.
-More enemies.
-An upgrading system.
-Some more polishing.
Hope I’ll make it in time! My musicist made a track for the gameplay but it still needs to be refined (will probably release it tomorrow), another session of programming awaits me, wish me luck!
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