Holy mother of God….. I need to MOVE. I had another event on Friday and I had family over on Saturday, so I wasn’t able to work on the game as much as I wanted to. Hell, I wasn’t able to work on the game at all. (Family wanted me to be social.) I’m going to have to abandon all my family today in order to get the game up to speed.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I-Buki
Mio-Da!
Ibuki Mioda!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Regional Bulbasaur. #Pokemon
Cash Banooca
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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