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Day 27 of gamedevving about Trauma Pets
Now that a lot of the core basic mechanics have been made functional, i've spent some time making sure that the minigames available are as fun as i initially envisioned. Lots of trial and error in this session.
More artfight stuff. idk why i made her hips so large i'm sorry
Day 34 of gamedevving about Trauma Pets
Finished up the thing that i talked about in the last 2 days, on my way to implement yet another minigame. It'll be a quick one to put together, a palate cleanser before i take care of much more challenging stuff.
Day 2 of not gamedevving about Trauma Pets, this time for real LMFAO
Idk i guess i just wasn't feeling in a programming mood today, but i still made a few lists to better structure my upcoming sessions. Read Blood Scorpion 13 all day, quite a wacky mango.
Frick i'll have to check if i already posted this got dang
The rest of the Trauma Football sprites, for your pleasure
Day 30 of gamedevving about Trauma Pets
Today and yesterday were all about fixing up and retooling all the stuff i found out during my latest testing session. Nothing much out of the ordinary, but i updated the game's screenshots again while i was at it.
Day 32 of gamedevving about Trauma Pets
Spending today adding an extra couple wrinkles to a feature that's been left a bit undercooked so far, won't say what it is for spoilerous reasons but it's gonna make hopefully make the game as a whole better.
Day 33 of gamedevving about Trauma Pets
Uhhhhh. Literally the exact same thing i've been doing yesterday, it'll be done by tomorrow plus other stuff but right now i got nothing new to say. Enjoy this screenshot from Trauma Football i have in my drive.
Day 31 of gamedevving about Trauma Pets
Did something that i haven't been take much care of since the developing of this game startred, which is taking better care of the lore and the story stuff. Plus other stuff too uninfluential to bring up.












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