Game
Granny: The Cellar



11 months ago

Day 4 of my current progress. Slendrina's Mother now wakes up and breaks free from her imprisonment after completing this puzzle.

Then something else happens...




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Next up

New Update coming in Mid-Spring, with 5 different new endings and many improvements.

It's been a while, I know...

I had been hospitalized recently due to my mental health, meaning i havent had time to work on this project, I have gotten better but i am still delaying this project. I will give more news later on, Please be patient.. - PATM

These two aren't to be messed with...

The new changes i have in this devlog is that they have footsteps, idle breathing, and spotted sfx to give some more realism to their ai's

I am working on Slendrina, Some jumpscares for these 4, and last few touches.

Cyclebreaker...

Update coming soon (Feburary)

- Extras options like guests, timer mode? etc...

- New Lighting & Remodeled props for better detail and less lag

- Many Huge Quality Improvements and optimization

- Updated Enemy AI, Shotgun, Updated mechanics & more to come.

Heya Everyone! Back with more info on the upcoming fanmade update for the GTC Fanmade V1.1 Update. So much has already changed!

AI's mostly complete, More foliage is around to give the abandoned feeling, and many new improvements to the menu and player.

Okay finee I'll do it :3

It's gonna take a few months to work on though, Great things take time to grow, and make.

First look at the V1.1 Update for GTM, Returning this year, Potientally Releasing Next month.

It will showcase the new features present in Granny 4: The Lighthouse, Like a shotgun, Item system, and enemy ai stuff, Along with a polished experience.

My Progress for V1.1 remodel: - Trainstation done?

- Lab done?

- Higher floors done?

- Underground done?

- New areas done?

- City done?

The game will look better butter and lag less in this update. There will be 4 new endings. stay tuned.

Everyone's back together...(Update Coming soon)