Today i’ve done a few things:
1- Added a sprite for when the shield’s on.
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2-Added collision with the “Asteroids”.
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3-Added a round system that enables me to design each round (in means of enemy spawn and frequency) but also makes it procedural.
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Today i’ve done a few things:
1- Added a sprite for when the shield’s on.
2-Added collision with the “Asteroids”.
3-Added a round system that enables me to design each round (in means of enemy spawn and frequency) but also makes it procedural.
Day 1 progress
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Strange Umbrella
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
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