I have some things to show you regarding the models of Banban. if you are a game dev who knows what blender is, you'll understand but for those who don't know all 3d models have things called Polygons. the more polygons you have, the more smooth the model. but models can look smooth while having not too many polygons. But banbans models take this idea and throw it out the window. don't believe me?
EXIBIT A
you see every lil' white spot? THATS A POLYGON. How does this game even run?!?
Now I'll show you the rest of the models:
The drone remote base is good but the rod and button have way to many. Now you may be thinking, "It's not that many polygons!" Remember the ink demon from Bendy and the Dark Revival?
Here's his model compared to Banban's:
SEE A DIFFRENCE? Banban has four times as many polygons for no reason at all.
I am not hating on Banban I am just pointing out it's many flaws. All games may have flaws but Banban is extremely bad.
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