Game
The Return to Alcatraz

3 months ago

decided to get to work on designing the boss fight, as it's the only major gameplay thing i need to actually do.


Admittedly, I'm having a spot of trouble with it. I want to make it a natural extension of everything you learn from the game, but I don't wanna merely make it just a hard mode version of other characters.

tl;dr? game design is harddddddddddd.

Though, I'm hoping to figure it out eventually cause i want this to be the part of the game that really makes you go "Yeah, that was almost kind of cool"



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things are going well today

the increase in budget (+$0) has not only allowed us to become wide, but also use gmod

TRTA2 at a reasonable bargain? Pleasing

i'm probably gonna stop spamposting about this but it seems this is very doable. I'll probably work on it on and off but if it gets finished you'll probably know

Thinking of making a small expansion thing to this game next month. Nothing too big, probably just a few extra nights with some mechanics I didn't quite get to add.

I know i posted this only a few days ago but I’ve been thinking of it more and more. Maybe i wanna actually do it after I finish some things

update on the last post. i am going to try it

Fuck it we ball once more. I made an OWAA community because it'd be funny.

Join if you want to see a rock

Herogollum designs