Game
The Return to Alcatraz

2 days ago

decided to get to work on designing the boss fight, as it's the only major gameplay thing i need to actually do.


Admittedly, I'm having a spot of trouble with it. I want to make it a natural extension of everything you learn from the game, but I don't wanna merely make it just a hard mode version of other characters.

tl;dr? game design is harddddddddddd.

Though, I'm hoping to figure it out eventually cause i want this to be the part of the game that really makes you go "Yeah, that was almost kind of cool"



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Just got pretty much every character finished except for capone himself. The things you can do when you aren't lazy...

I love maltigi

Pretty swell game (spoilers)

I did the thing ma, all the characters at max ai

he arrives today (also i need to rebalance the power so you don't run out before 2am lol)

Why is bro so mad

I’m losing it man

Gonna try to get the first actual character programmed in tonight (hypothermia, if you're wondering) but here's a video preview of all the new stuff so far incase i dont get him done tonight

doing my weekly viewing of old ass fangames and i cant help but wonder why you would ever design a puppet like this. i hate him so much

Took me long enough (for the sake of demonstration they are at max AI)

I will see if i can squeeze in two more today cause they function pretty similarly to these fellas