Game
The Return to Alcatraz

28 days ago

decided to get to work on designing the boss fight, as it's the only major gameplay thing i need to actually do.


Admittedly, I'm having a spot of trouble with it. I want to make it a natural extension of everything you learn from the game, but I don't wanna merely make it just a hard mode version of other characters.

tl;dr? game design is harddddddddddd.

Though, I'm hoping to figure it out eventually cause i want this to be the part of the game that really makes you go "Yeah, that was almost kind of cool"



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Added one (1) camera and also scrapped's flashlight function

Here's my cast as of now

I did the thing ma, all the characters at max ai

Finally managed to chip away at night 6's opening cutscene

Are you the one

had this idea today

Well, Enjoy

Thank you for enjoying the game!!! (Development Fun facts + the future)

Can i ask all of you to vote for this game as "the most flammable fnaf fangame" this year at the fangame awards

Ok here is the boss

big ups to the vending machine that I enlisted to make him real