Unfortunately I need to delay the game release again.
This project is something I can't afford to work on it full time and sometimes need to take extended breaks while I focus on paid work and life.
I try my hardest to maintain a steady release schedule and for the past few weeks I had planned on working mostly fulltime on the game but due to complications with life and my hardware I wasn't able to work on the project nearly enough to get it to the point I was aiming for the release.
I don't have a definite time for the new release because over the next couple weeks I need to focus on other work but the current build is at about 70% completion with most of the environments and mechanics (aside from FNaF 4) done and working just needed to focus on adding props and implementing the objectives.
I hope to have good news soon enough and will be focusing on getting that last 30% done in my free time but with everything that's been happening in my personal life and upcoming work I really can’t give a definite time frame.
If you haven't seen or played it already the Alpha 6 Demo of the FNaF 1 Story is avalible on gamejolt: https://gamejolt.com/games/FBN_Midnight/407220
Next up
Got monsters knocking on your door? Thats okay use the vents! But be careful I heard rumors that thyre fairly toxic FNaF 2 progress is coming along amazingly!
working more on the 3rd person conversion. now have a basic pickup animation :)
Midnight VR is in active development alongside Alpha 7. I've been working on a toolkit to more easily make everything work in Roomscale :) also hopefully Co-op!! (current character is a bit short but fixing that)
FNaF 3 Map is in development for Challange modes :)
One of the common peices of feedback I've recived is the game's instructuions arent clear. to help adress this and allow me to revamp more of FNaF 1 I'm working on a tutorial chapter set in Fredbears Inspired by FNaF 4 minigames (Here's an early version)
Working on the campaign select screen. Looking to also add a stars system on the preview image
Alpha 7's stretch goals are coming along really well!!!
Some of the Midnight VR WIP screenshots! Hope to have a build up for testing VERY soon, all that's left is fixing the AI everything else is done To play this you will need a PC HMD with motion controls, I also am looking at a Quest port but no gurentees
Blep, incase you havent seen it before
More Alpha 7 Details, Here's what's currently working










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