Heya!
It's certainly been a while wasn't it?
like two months since the last, albeit small update.
I'm here to update you about what's been going on behind the scenes here at SnocHog HQ (which was just made up)
First off I just wanna say how sorry I am for how long this mod is taking, I'm currently trying my hardest to get stuff done like rewriting the script and generally making changes to the game.
It doesn't help that I keep starting new projects left and right which only pushes back the development. (and school aswell)
I also wasn't feeling too hot a while ago due to some unfortunate events that happened and it really sucked the fun out of modding for me. But hey I'm fine now
DELTARUINED is currently about 40 to 50 percent completed.
With stuff like sprites that still need to be replaced and tons of unfinished dialogue.
The music is set and done and isn't planned to be changed except for one instance that isn't really a big deal.
DELTARUINED is still gonna be in very early development for an undetermined amount of time, all I can say now is that I wanna shoot for a release this year. If I don't hit it then you're free to not be interested in the project anymore and it's most likely never going to release in an finished state.
It'll be out when it's ready, I suppose.
There's been a lot of eyes on my projects ever since the release of Super Ledgehop: H Edition. (for being the first publicly released ledgehop mod out there)
I'm looking forward to seeing you all at the release of DELTARUINED, because me and many others who contributed on the project worked very very hard to make this one of the best DELTARUNE mods out there, despite it being a glorified sprite replacement.
Thank you and I'll see you later.
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