All crashing, bugging, solid lagging, multiplayer not working stuff that developers feels.... Well, I'm going to feel it too, since Deltarune: MULTIPLAYER's development starts today (Dt:M for short)! While you guys relax and wait for a release of a beta, prototype or whatever, I'm going to code the game for it to work!!! (bruh sound effect) r
It's all reconnecting again, woohoo! It's going to be developed in Gamemaker: Studio. To celebrate this EPIC event, im remixing a DELTARUNE music that i REALLY like! ok... bye! hope you didnt miss anything... hmm, let's say..."important" in this post. ;)
Next up
ok so i had to rewrite deltarune multiplayer's code cause it sucked ASS since we didnt have collision neither an actual fucking movement so we got them now :)
@nyat In life there's road blocks !!! the key is to over come it !! Stay tuned !!!!
i tested out fireaplaca again to see if its actually better than aseprite.
im going to use that for my musics on my youtube channel!!11
i would record it but i cant
Pomni drawing i made
Grounded so dont expect that much posts from me
oops i made deltatraveler by accident
was drawing to customize my youtube channel but hey, i can stop for a bit to draw fanarts!!!! OC: @ChipBlitz_
(sorry, there was a chip here but @SimonStopidian stole it.)
I GOT THE
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