Next up
Updated the Battle UI so it won't feel so cramped.
Also added a single map with some simplified graphics.
After looking back at my code, I realized there was so much repetitive garbage. So glad I cleaned it out.
Hollow Knight in Deltarune be like Yes I made this :)
I'm aware that I have not posted anything here for a while. I got caught up in some things in my personal life, but that's unimportant.
As an apology, here is a peak at the ending cutscene for the first release. Read below for more details about release.
Phase 2 gameplay. I've made 2 new attacks, and I feel that the difficulty is suitable.
Also made warnings for phase 1 and 2 attacks so all attacks are actually dodgeable.
Good news! Phase 1 is now finished, and Phase 2 is now in the works (see screenshot for a peek) Once I have a chance, I will work on creating a gamepage so you all can receive more consistent updates
Oh shit, Flowey fangame jumpscare.
(yeah, @Fortniteballsfunny , I lied. The sprites were for something. Gyehehe) BTW, this is actually almost done. I've got to make 4-5 more attacks and I can release this.
Read Below for more.
After learning some new spriting techniques, I remade the attacking animation.
Top - NEW sprites
Bottom - OLD sprites
Bleh
Deltatraveler 2 be like: (/j)
I haven't made the sprites yet so just enjoy Kris and Susie being in yet another place that physically and virtually should be impossible for two weird and edgy teenagers to reach.
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