General:
Fixed random crashing. (This bug was related to GJ Api calling; it resulted in the game crashing if something went wrong.)
Lowered the visibility of the scanlines in the minigame for more readability. (Font will be changed in the full version.)
Main night:
Fixed movement zooming on higher/lower frame rates.
Lullaby is limited on each camera.
Vent section:
Vent hitbox was made bigger for better precision.
Each panel button has something related to each minigame.
Radar warnings only show up when the panel is open if any animatronic has made a move.
Mangle was given a sound.
Made kill timers a little longer.
Some small other improvements.
And that's a wrap with demo updates. We would like to thank you once more for spending your time and checking out our demo! Watching videos on this game was a blast and truly made our day! But now it's time for us to start focusing on the full version!
See you all soon!
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