So… It’s been a while since I updated. Mostly because of personal stuff I wont discuss. Anyways, Here is the demo. I’ve been experimenting with game makers limited capability when it comes to 3D but changing the game to 3D
makes it more fun to develop. On the topic of the story, I’ve been thinking that the game must have two characters with different personalities and reasons to escape from the haunted prison. The idea is that the player controls one character and then when the story of the first is concluded you control the second one. Other ideas floating around my head are that the second character’s perspective is in first person, like an fps. Also, the game could have cinematic elements, easter eggs etc. Still not sure about that at the moment. The demo has been published and can be downloaded(it’s only 5mb). Hope you enjoy it! Seeya!
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We are under attack!
Shadow The Hedgehog X pixel art
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
An infected room from the second part of Cybel ! Are you up for some cleansing?
My D&D art for my family so far (WIP if you couldn't tell)
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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