Due to many problems regarding enemy AI and other various terrible glitches, I’ve decided to change the programming language for my game. I’m deciding between C++ and Java, but no matter which one I pick, the demo isn’t coming out by Christmas. Sorry, guys. However, I’ve got something else planned to tide you over for a bit, kind of meant as a fun Christmas game. It will be very simple, and hopefully, incredibly comical. Thanks for your patience, and now you can definitely expect a demo of TURN coming in 2016!
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Chiaki Nanami!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model🗿
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
I-Buki
Mio-Da!
Ibuki Mioda!
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
2d lighting experiment
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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