Game
TEALERLAND
5 years ago

Demo Patch 1 (2.0.7) - Out Now!


patch_1_header.png

Hey all!

I've been really, really happy that everyone has been enjoying the new demo.

Seeing so many people play it has really been an honor!

I noticed a few issues and Patch 1 fixes a few bugs within the demo, so download the new patch when you are able to!

Obviously this won't fix every bug that there is, but I will try to iron out all the ones I see over time.


2.0.7 Patch notes

  • Selecting 'New Game' on the main menu screen no longer resets your options (including fullscreen)

  • Willow now always appears on Night 2, even after closing and reopening the game

  • Tealer can no longer escape containment on Night 2 if another threat infects the lure

  • Jumpscares (should) no longer show the last frame of the previous one shown for a split second

  • The first task on the checklist no longer vanishes when the lure is on it's way to attack you

  • Some graphical tweaks have been made to the Supplies room

  • 'Machine Independent Speed' is now enabled, meaning the game should operate at the same speed across all computers, regardless of frame-rate


Survival Tips

Here's some tips on how the mechanics of TEALERLAND work, and how to survive Night 1 & 2!

  • There are sound cues whenever Tealer or one of his friends are outside the room you are currently in - once you hear that sound end, and hear footsteps, you're in the clear!

  • Remember to shut the door on threats you contain, or they will escape their containment rooms!

  • Big one - If you are still in the same room as Tealer, it will count as staring! If he is in the hall, looking to the right will not be enough - you must go back to your office. (While in the hall, he blocks the door to Supplies on the left, resulting in a jumpscare if you try to go there)

  • Willow (the white & red character) makes her way down the facility into your hallway. When you hear a laugh, stare at her in the hall and she'll go away!

  • Infected files in the Firewall always start with the tag "XANNI_". If you select the wrong file (or fail to fix it in time), the lure will turn against you!

  • Whenever you die to a character, the game explains how they work on the death screen. Keep that in mind if you're having a bit of trouble with anyone!


There will be more bugfix patches in the future! I also plan to tweak the AI in future patches to make certain situations a little more fair.

Hope you've been enjoying the demo yourself! Looks like Tealer and his friends have a lot of new visitors...



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