Game
COLORCAST free
9 years ago

Design evolution (IV)


We can see in this drawing the evolution of smart box until the definitive design. For us was essential that this element were clear and simple. The game state can be altered when the player interact with a smart box, depending on its outside/inside configuration. An enabled outside allows the player send color in its direction and is represented with an external triangle. An enabled inside allows to the smart box receive color in its direction and is represented with a inner triangle with transparent background.
As a final step we decided to improve the inside configuration with an additional little black triangle for increase the player’s perception.

5d0b38a61a3aa.jpg


0 comments

Loading...

Next up

We are under attack!

Just a Pico sprite

I-Buki

Mio-Da!

Ibuki Mioda!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM