Game
starflight tech demo





5 years ago

designing new space locations for the warp travel update

the idea is many of these locations can be tightly explored by a ship with good enough piloting.




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player UI is coming together.

testing the mood and ambience of things as i get player control systems wired into the text frontend.

https://www.bitchute.com/video/BRk7DMIwqfLA/

build timelapse - ROYALTY WARHAMMER

i was going to save this for after new years but have it now. happy yuletide

HUD test

screenshots

v1.75 is 99.9% done

the amount of things left to add/change should take barely a day, if that

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

project progress delayed indefinitely, to be replaced by a new one.

this was always a tech demo, and to put it bluntly the test succeeded. new R&D tools mean that sometime soon you'll see the larger game this was always supposed to be.

despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X