Next up
player UI is coming together.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
https://www.bitchute.com/video/BRk7DMIwqfLA/
build timelapse - ROYALTY WARHAMMER
i was going to save this for after new years but have it now. happy yuletide
HUD test
screenshots
v1.75 is 99.9% done
the amount of things left to add/change should take barely a day, if that
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
version 1.5 gameplay video: https://www.bitchute.com/video/f2TOWW0uaLam/
...
project progress delayed indefinitely, to be replaced by a new one.
this was always a tech demo, and to put it bluntly the test succeeded. new R&D tools mean that sometime soon you'll see the larger game this was always supposed to be.
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica
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