Game
Ultimate Freddyverse
2 years ago

Despite the fact that there will be 55 customizable characters, expect many easter egg characters, I can't exactly tell how many yet but definitely more than Ultimate Custom Night lol




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Version 1.8.2

Small patch with small changes, fixes to spelling errors and a fix to a bug with the Heater, PowerAC and Silent Ventilation.

I've become more busy recently, so please expect slower updates.

Version 1.7.8 (HALLOWEEN!)

Mostly a halloween patch that adds one new easter egg character, happy halloween!

Version 1.7.7

- Fixed two bugs that were oversights on my part... Please update

The final release of Ultimate Freddyverse is now out!

A passion project 4 years in the making is finally completed. 4 years are a long time, and I wanna apologize for the long wait, but I wanted to take my time to make this game the best it can be!

Enjoy!

Version 1.8.1. The Uncapped AI Update

Ultimate Freddyverse 1.8.1 is here! With a feature originally intended for 1.8.0. Now, if you beat 55/20 mode whilst logged in, you will gain a cheat that allows you to make the enemies' AI go past 20. Please update

Ultimate Freddyverse Beta 0.5.0 Released!

Version 0.5.0 is out, with 7 new characters!, updated title screen, updated assets, optimizations, new office skin, new death screens, and more!

Thank you for following the development of Ultimate Freddyverse!

Version 1.8.0. The Challenge Update

Ultimate Freddyverse 1.8.0 has arrived! It's focused on adding new challenges, and quality of life features, such as properly being able to see the AI number of all characters on the title screen. Please update <3

2026 Report

I am a little late, but a new year is upon us, so I wanted to update the fans of this game about what's next, happy late new year

Version 1.7.5

(i forgot to make a changlog for Version 1.7.4)

Another patch, mostly regarding balancing, as well as some optimization and a new extra character. Please update whenever possible!

Version 1.7.6

Just a small patch, no balance changes this time. I think I'll leave the balance alone for a bit, to see how it holds up now, and will focus on other features and fixes.