We lived, folks. Another disastrous year, and another dev diary lmao
We have a couple things to talk about here today. Mainly: State of the Game, Possible release windows, Future content patches (post-release), and Future/Side Projects.
STATE OF THE GAME
FNAF EVERGREEN is still in active development, despite a slowdown in info being released, and a distinct lack of free time. This game WILL be finished, there’s no doubt about it. It may take a while, but I want this game to be how I visioned it: aCTUALLY GOOD.
So yeah, development’s going strong, if not slow.
POSSIBLE RELEASE WINDOWS
THAT BEING SAID, we may have at least an estimate for when the game is releasing. We’re aiming for Q1 of 2021 (before March), so if we keep up the pace, you guys will get your hands on the fully finished game very soon!
FUTURE CONTENT PATCHES
Now THIS is an interesting one. I’ve been wanting to do this for a while now. Future content patches may be implemented post-release to keep things fresh, or add to the already-obscure lore of EVERGREEN. Not much info here, since the game isn’t even done yet-
FUTURE/SIDE PROJECTS
The artist for this game, Shyphorra, and I have begun production on another project on the side. Unlike LITERALLY EVERY TIME BEFORE BOW LMAO, we won’t let it hinder development of EVERGREEN. It’s a side project that may or may not be RELATED in SOME WAY to EVERGREEN. You’ll just have to wait and see~
CONCLUSION
And that concludes this month’s dev diary. I’ll do my best to start posting these monthly for you guys! Until then, my na ... .- -- . / ... --- -. --. --..-- / -.. .. ..-. ..-. . .-. . -. - / -.. .- -. -.-. . .-.-.- / .-- .... .- - ... / - .... . / .--. --- .. -. - --..-- / .- -. -. .- ..--.. / . .. - .... . .-. / .-- .- -.-- --..-- / .-- . / .-- .. .-.. .-.. / .-. .. .--. / -.-- --- ..- / .- .--. .- .-. - .-.-.- / ..-. .. -. -.. / - .... . / -.-. .-.. --- -.-. -.- .-.-.- / .. - / .-- .. .-.. .-.. / -. --- - / .... . .-.. .--. .-.-.- me’s Sleepy, and I’ll see you all nex̪̲̣̪̬͌̂͑͠͠t̡͉̗͕̰̘͚͖͈̐̓͂̋̃̈́͘͜ t̴͈̰̫͙̞̹̝̗̺̔̊͋͘̚͢í̢͕̗̯̻̙̦̥͂́̅͆́́̐͛̚ṁ̵̙̼͙̻̲̹̮̞̪̒͆̒͋͜͞ě̸̛̞͖͎̹̩̝͊͐̌̅̉̐̿̚
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