today i mostly worked on visual upgrades, adding some new textures and refining post processing effects. i also completely reprogrammed how the flashlight works which will make it WAY easier to implement animatronic behavior in the future. furthermore, i made a several-pages-long document outlining exactly how each character's AI works! this time around, i'm focusing more on the backend of things then the visuals; i would rather have a playable game first, then polish and refine it.
i probably won't make a dev log every day, but just whenever i feel i have made substantial enough progress! i look forward to continue developing this game, and keeping you all updated as i do :)
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