6 months ago

DEV LOG 1/14/25


today i mostly worked on visual upgrades, adding some new textures and refining post processing effects. i also completely reprogrammed how the flashlight works which will make it WAY easier to implement animatronic behavior in the future. furthermore, i made a several-pages-long document outlining exactly how each character's AI works! this time around, i'm focusing more on the backend of things then the visuals; i would rather have a playable game first, then polish and refine it.

i probably won't make a dev log every day, but just whenever i feel i have made substantial enough progress! i look forward to continue developing this game, and keeping you all updated as i do :)



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Next up

jumpscares completed

What is my next task?

it's giving adam warlock

New poster to accompany trailer

Updated character models!

William Afton Reveal Animation REVAMPED

Is anyone there?

in addition to improving their models/textures, i also made the animatronics... quite a bit larger

Cleaning

following my last post, i wanted to show that it isn't just a static image (this is actual recorded gameplay)