3 months ago

DEV LOG 1/19/25


I am back from being out of town, and working on the game once more! Bonnie's AI is now fully programmed, although currently he is just a purple rectangle... I may further tweak his AI based on playtesting in the future, and I will still need to program how he handles other characters once they are also programmed. Next I will program Chica, because she is essentially the same as Bonnie, just attacking from the right and slightly more aggressive. After that I will program Foxy, then Freddy, then ###### ####, and finally ###### ######!

I'll probably work more on visual upgrades soon, since programming is going better than I expected! And that is all for now. I will most likely have another update sometime this week, depending on how school goes!



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DEV LOG 1/14/25

you can now turn around! there will be a few very vital tasks that must be performed on the wall behind you, but of course this does require turning your back on any possible threats...

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DEV LOG 1/28/25

my whole philosophy with the "office" is: how can i make the player feel claustrophobic AND exposed at the same time? the answer to this is: lots and lots of clutter

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