Hello. This is my first dev log. Today I will show you the Papyrus fight I've been working on. I've only started it about one week ago, so don't expect much.
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For the overworld so far, Papyrus has diffrent dialogs for every time you die. Heres one example:
There is also the ability to skip straight to the fight by pressing X. And just before you enter the fight, Frisk makes a creepy face at the player.
That's it so far.
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For the battle I have eight attacks so far. Here's a quick sneak-peek of one:
The bone spins around a couple of times. Short, simple and sweet. There is also a option to make Papyrus' sprite colorful instead of b&w.
That's the only colored sprite so far, as I'm working on the fight and overworld as much as possible. But my next priority will be adding more colored sprites for those of you who wish to have the option.
Also, Here's a new soul: The Brown Soul
It doesn't let you move left or right, just up and down. Quite simple really.
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And to put the cherry on top, I rushed a minigame that will soon be in the official thing. I'll let it speak for itself, and please tell me if you find any nasty bugs! I'll fix them A.S.A.P.
https://scratch.mit.edu/projects/509979034/ (PC)
https://scratch.mit.edu/projects/510005058/ (mobile)
Anyway, that's the end of this Dev Log. I sincerely hope you like it, and be sure to look out for more Dev Logs! With that being said, thanks for reading and have a great day!
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