So I finally had some free time from the other work I have to do so I was able to work a little more on the game (the issues with the unity asset store have still not been resolved yet and I will continue to find a way to fix that). I was able to add some more mechanics to the game though not the major mechanics that are unique to the game. The player will now be able to sprint and crouch. The major mechanics will be added at a later time. Thank you everyone for your support and please continue to spread the word on the game and get more people to follow it. See you on the next update!
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I-Buki
Mio-Da!
Ibuki Mioda!
Microsoft Windows XP Unprofessional (windows logo prototype)
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Showing off player 2 😎
What do you think?
Regional Bulbasaur. #Pokemon
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Got some fun collectibles in our game, Path of Kami!
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