Game
The Breakers
4 years ago

Dev-log Update #2
(Sort of bad news)


Welcome to the second dev-log for "THE BREAKERS"

- It has been a good while since the last dev-log and unfortunately, we bring some bad news.

- We will not be able to meet the expected release time for the game. There's just a lot to do and to be frank, the progress has been halted due to burn-out and general problems in our lives.

- However, on the bright side, we do plan to release a demo, so stay tuned for that.

We'd like to end this little dev-log update by giving you a choice as on what sneak peaks would you like to see.


We apologize for not being able to release the game sooner than we liked but we will keep on working on the game to make it as good as it can be.

  14 votes Voting finished

1
1


3 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

I worked so hard to get all four of them to the end safely, but then...

Made my first ever animation.

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

An old abandoned potion-shop once belonging to a unknown people of magic and wonders -- that is tucked away from the world. Only to be found by the most daring of adventures setting out to find these remnants of a once great civilization, lost to time.