Game
Lamplight Station
7 years ago

Dev Update #1


This past week we focused on getting some of the smaller, yet vital features added to the game. Your progress in the game is now saved upon exit, and you’ll have the option of starting a new game or continuing with a previous game upon launching. There’s also a loading screen now and a system for spawning into the world only after the level has fully loaded.

We’ve also added several new tiles to the map generator: an alleyway tile, and an apartment lowrise tile. These areas of the world were once inhabited by the less well-to-do residence of Lamplight Station, and are good sources of resources early in the game.

5d0a07453d737.png
5d0a074a73a3e.png


0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Another house i made long time ago.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

So here's the first of the zodiac signs i will make for the next weeks.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

Microsoft Windows XP Unprofessional (windows logo prototype)

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)