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Yume no Ketsui: Beyond the Sky
1 day ago

Dev Update!


Today I revisited the intro maps and reworked some areas. I also created a few new intro cutscenes and tweaked some dialogue lines to improve the flow and tone.
Tomorrow I'll be focusing more on the town.

In the meantime, here's another sneak peek of the game's title screen — now featuring an angry dragon! 😄🔥
Hope you enjoy!



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This is my initial idea for the menu background.I was aiming for something simple and cartoony! I think this kind of theme feels really cute. I still need to decide whether the weapon icons will follow the same cartoony style.

changed the texture for the enviroment need to finish the other rooms also gonna make a "secret" room. if i finish every basic things i want to change until night i will record a video as well showing the secret room (but do no tell to anyone) he he he

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Great news — a 3D modeler might be joining the project!

Hey everyone! 👋 Just wanted to share this video! There’s still a lot to polish like sound effects and more features but I wanted to show you this "sketch" and give a glimpse of the game’s atmosphere. Hope you enjoy it, and I’m always open to feedback! 😄

A little intro scene for the hall! Still need to work on the scenario but i wanted to share with you all

Hey!!! Who turned the lights out?!

Prototype Puzzle Showcase one riddle. One sealed gate. Sidequests, character skills, all in a rough test map.

Worked on level design today! Added areas for character skills and programmed a fall mechanic that sends players to a new scene. Also started planning the game layout idea.

Work on the tower!