Game
FNAF: AFTERMATH - ACT 2
10 days ago

Dev Update:

Night 3 is coming along well, ~ 30 Minutes of Gameplay for the Pre Night & Night Shift section so far. Estimating around 40 Minutes of Gameplay for the entire night combined, same for Night 4.

I'm aiming for a December Night 3 + 4 release




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Reworked the Point & Click movement, you can no longer trigger multiple animations at once (ie, Hiding and Looking at the same time) and when you use a 'Look' button, the animation has to finish before you can stop 'Looking'

Some high-res Close Ups of the previous teasers

Some new Lighting & Reflection changes to the Atrium & Lobby, 1st photo is a Before, 2nd is After. While the changes don't look too significant from the Screenshots, Auto Exposure and Post Processing will make quite a big difference when playing.

One...

December 16th, Night 3 + 4

If you have Wallpaper engine, you can download the Spinning Wallpaper from the In-Game PC! for best results, set your FPS to 12 Name: FNAF Aftermath • Spinning Pizza-Plex logo https://steamcommunity.com/sharedfiles/filedetails/?id=336540213…

Here's a video of the new settings menu, Texture Res, AA still need functionality, but everything else is complete. I'm currently adding in code to stop animation 'spam' / glitches in the Night Shift & Point and click sections.

"We're working on a new Location, due to this, from now on, You'll have a new animatronic to deal with each night for Testing Purposes." Keep in mind, each animatronic will only be present in 1 night each but...(Continued in article)

Announcement in 3...