Next up
I finally realized what the theme of the first area is! Expect a lot of high places, stairs, and slide-able waterfalls! Though it still needs a bit more iterations to it.
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Hey! By the way my burnout is gone, so here is a test room that Im using to test tilesets! Also I have been testing a new battle mechanic called "sparing" that will be accessible in the Mercy menu
New profile pic! (updated for all my socials!)
Sorry for not sharing much recently! Here is a sneak peak for an area concept!
Flashback to that one deltarune shopkeeper gaster animation I was gonna make that I might work on again
Deltarune Kris resprite PT.2 (dark world)
(Repost because deltarune community back)
Okay we're back!
Finished most sprites for Nubia! Now just run sprites are one of the last things left!
New character!










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